Neil Pickup said:
Out of interest (continuing from our theory-of-cricket-game-development discussion in the BC06 thread), how will Cricket Master be simulating deliveries - a single calculation based upon batting/bowling skill/tactics, or multiple levels of maths calculating delivery type, batsman response etc?
I don't rate your chances of getting a straight answer on this one Neil. I attempted to discuss how they were approaching it (much like the posts in your Beach Cricket thread) and unfortunately was just given answers of "Trust me it works" and was then told to take such discussions to private messaging, before being given childish nicknames.
I genuinely, as with anyone, hope that this game can be a success but I have to say you do begin to get a tad frustrated when comments other than praise are complained about by the developers. It is in the essence of a good developer to be able to discuss methods of implementation as well as listen to all comments good and bad imho.
That said, I do wish the people involved on this project the best of luck - as I do every game developer, Daniel Thomas and yourself included!