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Recent content by Russell

  1. R

    Basic Sim

    Actual match engine almost working now, That is the start of the league / division / club structure but if you click 'create match' at the top you can select and home and away side (only australia / england have players) then pick an XI and test it out. Quite a few bugs but slowly getting...
  2. R

    Basic Sim

    rCricket Simulator Updated again so that people can select their own team and bowers to take them down. Teams coming soon just looking for a club league to base it around.
  3. R

    Basic Sim

    Haha yes they are not as rare as intended to be even though within two years i'm sure we will see someone hit 105mark but yes that will be toned down a bit! edit sorry if you game just disappeared just adjusted the base code. Should all be fine now will fix those speeds in a minute.
  4. R

    Basic Sim

    Made a few changes and went off a little here improved matchplay but still lots to do display wise along with adding a second innings but you can see the idea. rCricket Simulator Just select DemoXI for now and it should be quite straight forward. All testing for now and the algorithm is close...
  5. R

    Left-arm bowling tips

    Have you tried starting your run-up two or three paces to the right assuming you are bowling over the wicket and almost aim between 1st and 2nd slip. I hardly ever get any to swing away aside the very odd ball but if you keep that line the pitch and your current inswing will do the rest.
  6. R

    Basic Sim

    Yes really inventive :D Just the development name for new further down the line i'll try and give it a more improved name perhaps the name of the best ground I play at that season or something :P
  7. R

    Basic Sim

    New Location: rCricSim ~ Welcome
  8. R

    Basic Sim

    I'm planning on adding actual audio commentary once the game is launched. With commentators from each of the two countries that play each other so if you members here would like to help and record some snippets of commentary that will be included in the game please let me know :) (I'll need...
  9. R

    Basic Sim

    Basic Innings functionality now in play how many runs can you get before losing 10 wickets. (can take some time!)
  10. R

    Basic Sim

    SR should be working now i think there was a slight rounding up/down issue.
  11. R

    Basic Sim

    Small update enabling players to be edited and a sum more calculation of strike rate economy etc... Big update on the way for an actual match rather than just the on over.
  12. R

    Basic Sim

    Just made a few updates mainly behind the scenes but almost ready to enable team selection.
  13. R

    Basic Sim

    There are only about 5/6 different variations for each outcome at the minute but soon it will be weighted as well so a sweep if more likely to happen to a spinner against say a 95mph Steyn bouncer :P But it's slowly getting somewhere.
  14. R

    Basic Sim

    I'd say it's list a /odi to begin with but looking to make it into a reliable test/first class sim in time that's just a bit trickier :)
  15. R

    Basic Sim

    made some slight adjustments to the algorithm that should fix that a little but it still does not feel perfect added a random chance which i think should be linked to ball speed / conditions that either creates or prevents the chance of a wicket...

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