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Thread: *Breaking News* Grade Cricket to count!

  1. #16
    International Captain Loony BoB's Avatar
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    Twice quarterly works. Can I just make a suggested alteration to the rules, then...

    2. For batsmen/allrounders: score of:
    a. 70-99 = 1-run gain on simming average
    b. 100-149 = 2-run gain
    c. 150+ = 3-run gain
    d. <15 = 1-run loss
    e. Not out = 1-run gain added to whatever of the above points are given/taken.
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  2. #17
    State Regular readie's Avatar
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    Will Catches and run-outs effect fielding stats, this could help keepers keep up their keeping stats

  3. #18
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    stats .... *drool*

    I'll do it.

    Who is simming the grade season, Kennett solo again?
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  4. #19
    Request Your Custom Title Now! Mr Mxyzptlk's Avatar
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    Kennett solo thus far, but I'm sure he'll rope some kind folks into helping him out.
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  5. #20
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    Quote Originally Posted by Mr Mxyzptlk View Post
    Kennett solo thus far, but I'm sure he'll rope some kind folks into helping him out.
    Was that a sligh hint ... ?

  6. #21
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    We may need a schedule which takes a bit of time as it's something like 60 odd rounds isn't it?

    I could help with that if you wanted Kennett?

  7. #22
    Cricket Web: All-Time Legend Matteh's Avatar
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    Not fussed about who helps out, but they need to be reliable more than anything.
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  8. #23
    Hall of Fame Member chaminda_00's Avatar
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    Might be a good time to announce i wont be playing Grade Cricket next season, might help some Dev League batsmen score some runs in Grade Cricket.
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  9. #24
    Cricketer Of The Year James90's Avatar
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    Wow...I'm not a fan of this. I think it will have too much of an effect on simming stats and it shouldn't. The concept is good but the +150 runs in grade counts as three increases to your simming average? The simming average generally works on the batsman's average after a certain period of time right? 30 innings or something? Well a score of 150 in the Dev League wouldn't even increase your average by three runs after that much cricket.
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  10. #25
    International 12th Man David's Avatar
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    Campos/Håkon,
    I need the simming stats for both FC & OD for all players. Then I can rack up a schedule, then we'll got from there. OD will be in grade this season.
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  11. #26
    Hall of Fame Member Johnners's Avatar
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    hmm i'm sort of agreeing with Stedman here.
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  12. #27
    Request Your Custom Title Now! Mr Mxyzptlk's Avatar
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    Quote Originally Posted by James90 View Post
    Wow...I'm not a fan of this. I think it will have too much of an effect on simming stats and it shouldn't. The concept is good but the +150 runs in grade counts as three increases to your simming average? The simming average generally works on the batsman's average after a certain period of time right? 30 innings or something? Well a score of 150 in the Dev League wouldn't even increase your average by three runs after that much cricket.
    The simming average is a batsman's average, plus experience points and a general adjustment. A 3-point gain in simming average may cause a 3-to-5-run increase in season batting average, but that's really unlikely to change the career average by more than 1 point after an entire season. You're not looking at the big picture. Worth noting that these are essentially form ratings and will almost undoubtedly fluctuate up and down throughout the season. Players will lose and gain form points throughout the season, regardless of whether they play Grade or not.

    These are temporary adjustments. Players are all reviewed and the simming averages at the start of the season are adjusted based on the overall season performance.
    Last edited by Mr Mxyzptlk; 14-04-2007 at 01:52 AM.

  13. #28
    Cricketer Of The Year James90's Avatar
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    Quote Originally Posted by Mr Mxyzptlk View Post
    The simming average is a batsman's average, plus experience points and a general adjustment. A 3-point gain in simming average may cause a 3-to-5-run increase in season batting average, but that's really unlikely to change the career average by more than 1 point after an entire season. You're not looking at the big picture. Worth noting that these are essentially form ratings and will almost undoubtedly fluctuate up and down throughout the season. Players will lose and gain form points throughout the season, regardless of whether they play Grade or not.

    These are temporary adjustments. Players are all reviewed and the simming averages at the start of the season are adjusted based on the overall season performance.
    So say someone's average is 35 at the start of the season. Will their average throughout the season therefore be 35 plus/minus points accumulated in the last 6 grade matches? Say over the course of 6 matches they earn three points then their simming average is 38 (indication of form).

    They get dropped from the Dev League and play another 6 grade games. These six games earn him/her one run increase to the simming average. Their simming average would therefore be 35+1=36 rather than 38+1=39?

  14. #29
    Request Your Custom Title Now! Mr Mxyzptlk's Avatar
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    Quote Originally Posted by James90 View Post
    So say someone's average is 35 at the start of the season. Will their average throughout the season therefore be 35 plus/minus points accumulated in the last 6 grade matches? Say over the course of 6 matches they earn three points then their simming average is 38 (indication of form).

    They get dropped from the Dev League and play another 6 grade games. These six games earn him/her one run increase to the simming average. Their simming average would therefore be 35+1=36 rather than 38+1=39?
    No, the maximum increase you can get from Grade is 3 points. Therefore if you average 35 at the start, the most you can benefit from Grade would be an increase to 38. There will be form adjustments additional to this, however, as we've decided to disable in-game player morale in ITC and HODI, as it plays too much on performances. Those form adjustments will be capped too.

  15. #30
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    Quote Originally Posted by Mr Mxyzptlk View Post
    No, the maximum increase you can get from Grade is 3 points. Therefore if you average 35 at the start, the most you can benefit from Grade would be an increase to 38. There will be form adjustments additional to this, however, as we've decided to disable in-game player morale in ITC and HODI, as it plays too much on performances. Those form adjustments will be capped too.
    I like the sound of disabling the morale ... that DOES play a major factor. Too much, really.

    Love your work, Camps.

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