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Thread: New cricket game in the works

  1. #1
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    New cricket game in the works

    Firstly, I guess I should introduce myself as I haven't posted on this forum before. I'm from Brisbane, Australia and a mad cricket fan. I've been programming on and off for over 30 years and have always wanted to write a decent cricket program.

    I've been starting/stopping work over the years on what I want to write, but have decided to really give it a decent shot this year. The game is based on a program called "Test Match & Limited Overs Cricket" which was originally (I believe) released for the Sinclair home computer. I had the game in the early 80's but it was a rewrite for use on the Amstrad 464 home computer.

    Anyway, in an attempt to keep myself motivated, I've decided to Blog the development process. Hopefully if a few people get interested then it will inspire me not to quit writing this after a few weeks like I've done so many times in the past.

    For anyone that is interested, the blog is here: Test Match Cricket | An Amstrad CPC Remake. You can either post comments at the blog, or just post comments/suggestions in here. At this stage, I'm looking to more or less just make this a PC remake of the original version, if/when this is completed then I'll move onto expanding the game into what I'd always hoped this game could be - but more about that down the track.

    There's not much on the blog at present, but I hope to add to it every day or two and get some early stuff uploaded shortly for feedback. In the first post I give a basic idea of how to play the original game using an Amstrad Emulator - if you've never played this game, I'd suggest at least having a look at the original as even 30+ years after it was released I still find it a fun game to play. I may post more comprehensive instructions in this thread later tonight or tomorrow on how to get the game going using the emulator in case it wasn't clear enough on my Blog.

    Well that's enough for now, hope there is some interest
    Senile Sentry and James like this.

  2. #2
    U19 Cricketer Maximas's Avatar
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    If you continue and get reasonably serious, keep posting here as well, I like the sound of it.
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  3. #3
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    Got a fair bit done, even if it didn't take all that long to do when I actually stated coding. If I could just sit down and code for 24 hours straight I'd knock this game out in a couple of days. Unfortunately I get restless programming and have to take breaks all the time - how people can program for a living is beyond me - I'd go nuts.

    Few more updates on the blog for anyone that is interested and there are now a couple of clips uploaded to YouTube showing the original game and my remake to date. Not much really done in 6 days, but it's a slow exercise when you only code for an hour or two a day and even less during the work week.

    The old.....

    Last edited by John73; 16-06-2013 at 01:40 AM.

  4. #4
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    and the new....



  5. #5
    International Coach HeathDavisSpeed's Avatar
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    Ah! All the wonderful technicolour glory of the Amstrad CPC. Alan Sugar brought us the age of quality, affordable home computing. The delirious sound of the tape deck whirring away as Sultan's Maze took 12 minutes to load before conking out half way through. But the highs, OH! the incredible highs. Nothing can match Sorcery +'s simplicity but joyful game play. Bringing us out of the dark depths of the early 80s and shining with fluorescent colour in front of our very eyes. Ah, bliss.
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  6. #6
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    Quote Originally Posted by HeathDavisSpeed View Post
    Ah! All the wonderful technicolour glory of the Amstrad CPC. Alan Sugar brought us the age of quality, affordable home computing. The delirious sound of the tape deck whirring away as Sultan's Maze took 12 minutes to load before conking out half way through. But the highs, OH! the incredible highs. Nothing can match Sorcery +'s simplicity but joyful game play. Bringing us out of the dark depths of the early 80s and shining with fluorescent colour in front of our very eyes. Ah, bliss.
    I could go on and on about the games too, some awesome games were available for it and I used to have many discussions/arguments with friends who had the CBM 64 over who had the better computer. Did a massive clean up a few years ago and chucked out about 100 of the Amstrad User Australia magazines - wish I had have kept them, still good to read those old mags 30 years on. The Amstrad's unlike the Commodore 64's seem to be rare as hens teeth - I've had a couple of looks on eBay over the years and you just can't seem to pick them up At least we have people writing emulators so that we can still play all of these old games in all their 8-bit glory lol

  7. #7
    International Coach HeathDavisSpeed's Avatar
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    Indeed, John, indeed. My brother used to have one of the Amstrad 6128s (the disc drive one) with a load of the plug-in ROMs for it that he'd picked up from junk shops over the years. Seems that a lot of plebs had no idea how much their old Amstrad and parts were worth, so a lot of it ended up in charity shops and the like. So, if you had an eye for it you could make a stack. I think my bro even picked up an original, still in the box 16k ZX Spectrum for a fiver. And sold it for a few hundred.

    Much easier to download an emulator... And you can even save your progress!



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