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Thread: *Official* My Cricket Simulator: Updated Demo Available (29-12-2008)

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    Cricket Web Staff Member / Global Moderator Neil Pickup's Avatar
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    *Official* My Cricket Simulator: Updated Demo Available (29-12-2008)

    As you all know, I'm planning on writing an entirely new game engine from the ground up (which in due course will be incorporated into Beach Cricket 2006 and possibly used for the CWXI as weel) so right now I'm looking at people's ideas for what needs including in a cricket simulator.

    At present, I'm thinking:

    Players' Heights
    Bowling Type
    Bowling Speed
    Bowling Accuracy
    Bowling Movement/Spin
    Bowling Lines
    Bowling Lengths
    Batting Foot Preference
    Batting Side Preference
    Batting Shot Power
    Batting Timing
    Pitch - Pace, Movement, Spin
    Outfield
    Weather
    Field Placements (not to the nth degree as I do not have the ability/time)

    The bowling and batting attributes will determine the abilities of players rather than their averages.

    Obviously with sensible bowling changes and movable batting orders and properly paced run-scoring.

    Please add to the list...
    Last edited by Neil Pickup; 27-11-2003 at 08:06 AM.
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    Cricket Web Staff Member / Global Moderator Neil Pickup's Avatar
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    Any more ideas?

    It's likely to take a long time as I do need to fit it around the rest of my life and my degree

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    Request Your Custom Title Now! Mr Mxyzptlk's Avatar
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    Clearly you don't have your priorities straight.

    It would be good if it had decent stat tracking capability and a reader-friendly scorecard output.
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    Cricket Web Staff Member / Global Moderator Neil Pickup's Avatar
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    Stat tracking I can do (as you can see in BC02) - but it's anal to code - and I think the current cards are readable - a few tabs will be used in the next versions, however.


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    PY
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    Originally posted by Neil Pickup
    I do need to fit it around the rest of my life
    :wow:

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    Hall of Fame Member age_master's Avatar
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    Re: New Sim?

    Originally posted by Neil Pickup
    At present, I'm thinking:

    Players' Heights
    Bowling Type
    Bowling Speed
    Bowling Accuracy
    Bowling Movement/Spin
    Bowling Lines
    Bowling Lengths
    Batting Foot Preference
    Batting Side Preference
    Batting Shot Power
    Batting Timing
    Pitch - Pace, Movement, Spin
    Outfield
    Weather
    Field Placements (not to the nth degree as I do not have the ability/time)

    The bowling and batting attributes will determine the abilities of players rather than their averages.

    Obviously with sensible bowling changes and movable batting orders and properly paced run-scoring.

    Please add to the list and I will attempt to knock this up
    Abitily to swing the ball
    Catching / ground fielding ability
    speed between wickets
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    Eyes not spreadsheets marc71178's Avatar
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    Originally posted by Neil Pickup
    but it's anal to code -
    So right up your street then
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    State Vice-Captain gibbsnsmith's Avatar
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    thats vulgar

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    Hahaha all laugh at Neil
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    Cricket Web Staff Member / Global Moderator Neil Pickup's Avatar
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    Re: Re: New Sim?

    Originally posted by age_master
    Abitily to swing the ball
    Catching / ground fielding ability
    speed between wickets
    1/ That's included under Bowling Movement/Spin
    2/ Cheers. Also Keeping ability standing up/back
    3/ Good thinking.

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    Request Your Custom Title Now! Mr Mxyzptlk's Avatar
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    Re: Re: Re: New Sim?

    Originally posted by Neil Pickup
    1/ That's included under Bowling Movement/Spin
    2/ Cheers. Also Keeping ability standing up/back
    3/ Good thinking.
    This is sounding a very detailed and comprehensive game! Are you sure you want it to be freeware?

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    International 12th Man David's Avatar
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    Experience? Form?

    Will players be able to improve over time etc etc?

    or is that just too much?
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    State Vice-Captain gibbsnsmith's Avatar
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    Re: Re: Re: Re: New Sim?

    Originally posted by Mr Mxyzptlk
    This is sounding a very detailed and comprehensive game! Are you sure you want it to be freeware?
    Yes, He is...

    No, but seriously that is a good question. If you happen to actually finish the game what with your social life, What are your plans for it? other than CWXI and Devs

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    Request Your Custom Title Now! Mr Mxyzptlk's Avatar
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    Depending on how detailed you want it to be...

    * ability to play spin
    * ability to play pace

  15. #15
    International 12th Man David's Avatar
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    I don't think i saw any provision for Batting aggression/defensiveness. Unless Shot power and timing somehow come into that?

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