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Old 01-04-2009, 07:49 AM   #16 (permalink)
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Hi again,
We've reached the testing phase and have released a Beta version. There are a few things yet to be finished, but you can play a basic game v the ai using about 25 national teams and Essex. Please have a go and give some feedback. The game interface isn't in its final form, so there's no need to ask for a better gui yet. The ai seems to be working, though it will probably get a bit of an update in the coming months (the comp wont bowl its best bowlers - this will be fixed at some point).

Multiplayer will hopefully be available at some point in the summer. See also the attahced team editor.

Cheers,
albo97056


AC Game 2009 files:
http://stuweb.cms.gre.ac.uk/~bp610/A...9b31.03.09.zip
(Install instructions in ZIP file)

AC Team Editor:
http://stuweb.cms.gre.ac.uk/~bp610/A...elease0.9b.zip

Screenshots:
http://stuweb.cms.gre.ac.uk/~bp610/A.../TSelector.jpg
http://stuweb.cms.gre.ac.uk/~bp610/ACCricket/UI.jpg
http://stuweb.cms.gre.ac.uk/~bp610/A.../Scorecard.jpg
http://stuweb.cms.gre.ac.uk/~bp610/A.../Manhattan.jpg
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Old 03-04-2009, 04:33 PM   #17 (permalink)
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albo97056, your brother did an awesome job making this game. I hope he got an A+ for his work. Keep up the good work.
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Old 06-04-2009, 01:03 AM   #18 (permalink)
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what is the address for the final website?
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Old 06-04-2009, 02:45 AM   #19 (permalink)
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Well, we havent got a website for it yet, it depends on interest and when we get the multiplayer finished.

Here is a link to an updated version of the game, which fixes several issues:

AC Game 2009 files:
Updated Version (0.91b)

If you already downloaded the game, you can just replace your JAR file with the one in this archive.

The AI selects its best bowlers in this update. A full changelog is included in the archive.

Last edited by albo97056; 06-04-2009 at 06:15 AM. Reason: Including link to updated game.
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Old 09-04-2009, 03:23 AM   #20 (permalink)
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Quote:
Originally Posted by albo97056 View Post
Well, we havent got a website for it yet, it depends on interest and when we get the multiplayer finished.

Here is a link to an updated version of the game, which fixes several issues:

AC Game 2009 files:
Updated Version (0.91b)

If you already downloaded the game, you can just replace your JAR file with the one in this archive.

The AI selects its best bowlers in this update. A full changelog is included in the archive.
I don't know if this problem is happening only to me, but I can't seem to set one of my players as a keeper. I created a new team, and when I select him as keeper, and save changes, it just goes away. Any help would be appreciated.
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Old 09-04-2009, 04:26 AM   #21 (permalink)
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Quote:
Originally Posted by Storer View Post
I don't know if this problem is happening only to me, but I can't seem to set one of my players as a keeper. I created a new team, and when I select him as keeper, and save changes, it just goes away. Any help would be appreciated.
Thanks for the feedback, I assume you are talking about the team editor.

A new version has been uploaded at

http://stuweb.cms.gre.ac.uk/~bp610/A...lease0.91b.zip

Which should resolve your problem. Any new teams you have created you should be able to load in this version.
You will need to set captain and wicket keeper for any new teams you created.

Thanks,

Pete.
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Old 29-04-2009, 05:32 PM   #22 (permalink)
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Good game. Computer too easy tho
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Old 19-07-2009, 02:39 AM   #23 (permalink)
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Fantastic game but as the above poster already said, it is far too easy to defeat the CPU.

With some AI upgrading though this could be magnificent. It is already very well designed though IMO.

Keep up the excellent work.
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Old 15-06-2012, 03:50 PM   #24 (permalink)
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I do hope the Java version of armchair cricket is still under development.On the proviso that it is I would make the following changes :

Correct the bug whereby after hitting a four the batsmen seem to change ends.
Correct the bug where after a bowler has bowled 10 overs you're advised they've bowled their maximum of 6 overs.
Correct the 2 card shot bug (I know this was work in progress)
Enable county teams to be selected (e.g. Durham, Surrey etc)
Allow for a computer versus computer game.
Allow optional byes/runs
Enable byes and wides to be scored (if the bowler plays a card of the same value as that played by the batsman to the next delivery it should be a wide and if one higher it should be byes (leg byes if the card concerned is a pad).
Allow the number of overs in limited overs matches to be varied.
Enable two innings matches (tests, county championship etc) to be played and allow for declarations.
Vary the skill levels (via a link to the most valuable player index?) between one day matches and the longer game (I have to admit I'm biased as a Durham fan but Mustard is an excellent one day batsman - classifying him as average is a severe injustice - albeit less effective in the longer game. The same applies to Eoin Morgan, for example),

I and some of my friends (one of whom developed a one day DOS version) were frequent Armchair Cricket players. I and I'm sure they would be willing to help in further development.
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