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#1 (permalink) |
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Cricketer Of The Year
Join Date: Apr 2006
Location: Heaven
Posts: 8,202
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Brian Lara 2007 Suggestions
I thought since the rep at Codemasters forums said developement is just starting for the next brian lara game...i thought i should use my first post to start a suggestions/wishlist thread for the next game...
Here are mine (I posted these on CODIES forum but got little reply) All Brian Lara 2007’s suggestions 1. A sweep shot to spinners 2. Pacers special balls shouldn’t be 50 mph!! Look at 28. 3. Slow the all round speed a tad, (not the numbers, the actual speed) 4. Improve the AI so that the batsmen make singles instead of hitting to fine leg and stopping. 5. Don’t cut scenes once a shot has been played. We want to admire our shots. 6. Don’t call for the third umpire so OFTEN! 7. Make the third umpire scene tenser. 8. Proper hook and cut shots needed, in real life, if hit these are the most destructive shots. 9. Reverse sweep! 10. Advance down the pitch option. 11. Fielder throw to both ends…this is a terrible bug. 12. A PROPERLY IMPLEMENTED stamina meter – that is different depending on conditions and bowler. And when it depletes, spin, seam, and pace take a battering – I DON’T WANT SHOAIB BOWLING 20 OVERS ON THE TROT TO ME 13. Bigger squads, the squads were well outdated, they were terrible 14. Unique paces, the paces in B.L.I.C. were so bad and erratic it turned people off the game, the no ball paces were also WAY too slow...so slow that theyre hard to play. Generic paces - non unique Leg spinners: Slowest/Fastest/Quicker ball (not all have quicker ball) Pacers: Slowest slower ball/Slowest/Fastest Off spinners: Slowest/fastest ALL IN MPH OS/SLA - 40/58 LS/SLC - 40/55/62 RM/LM - 55/73 RMF/LMF - 65/80 RFM/LFM - 68/85 RF/LF - 68/92 Lee - 70/97 Akhtar - 70/100 Bond - 70/96 Tait - 68/96 Harmison - 68/96 S. Jones - 68/94 Kumble - 40/60/65 Afridi - 40/60/70 Warne - 35/55/62 Gayle - 45/60 Powar 35/52 15. Real faces – or at least slightly recognisable 16. More keeper sounds, and be able to hear sledging 17. More difficulty levels – from B.L.I.C Slog Mode to an impossible mode 18. More CPU run outs 19. Stats tracking in tournaments and in general many ways a players stats can be updated 20. More realistic stadiums. 21. More shot animations – e.g. a normal sweep and a paddle sweep depending on pace of bowler and line and length. 22. Many, many more fielding animations – 20+ types of catch instead of the 3 in the game. 23. More recognisable differing paces of running between the wickets and chasing a ball in the field. 24. Official Editing Software – This would be absolutely amazing...the things people would probably like to edit are: TV Overlay - including replay transition Kits AI - speed of outfield, easyness of shots, amount of edges...etc... Players - Change all their stats so that it is more realistic... This final one is more incentive to make more ways players are unique from each other. 25. Have both players pressing a button to run (when playing 2 players where both humans are on the same side) this will add more excitement. EA has this. 26. Make the fielding harder. Harder to catch for worse fielders and vice versa for better players, and buttons to dive or slide or throw the ball off the line. 27. Much, much, much slower outfield that changes depending on the pitch, 28. Less volatile confidence meter for both bowlers and batsmen. 29. Special balls - BTW do you think I left out any deliveries in my list: OK...am I right in saying the deliveries included will be BTW...IMO certain deliveries need two special delivery bars...and some three or four. I will put the appropriate number next to the delivery. NOT ALL BOWLERS SHOULD HAVE ALL THE DELIVERIES AT THEIR DISPOSAL. Pacers Effective bouncer - one that lifts sharply - 1 Away Swinger/reverse swing - looks like out swinger but reverses in - 0 In Swinger/reverse swing - looks like in swinger but reverses out - 0 Seam movement - seam movement as well as swing with new ball (straight seam) (for everyone) - 0 Swinging yorker - 2 Off cutter - 0 Leg cutter - 0 Slower ball - 2 Leg Spinner/Chinaman Leg spinner - 0 - for everyone Straight seam - 0 - for everyone (Very easy to hit and pick most times but might seam on green wicket, or bounce on a hard one - like warne bouncing pietersen in the ashes) Ripped leg spinner - 1 Googly - 0/1 depending on bowler. Flipper - 2 Top spinner - 1 Slider - 3 (only for warne) Drifting leg spinner/Gatting ball - 3 for warne. 4 Kaneria and other great leg spinners (are there any) Off spinner/Slow left arm Off spnner - 0 Straight seam - 0 (Very easy to hit most times but might seam on green wicket, or bounce on a hard one - like warne bouncing pietersen in the ashes) Hard spun off spinner - 1 Drifting off spinner - 3 Doosra - 3 Top spinner - 2 - more deception than with straight seam which shud be easy to pick 95% of the time Arm ball - 1 - more deception than with straight seam IMO I think that the bowlers special ball bar shud go up much much quicker in ODIs and bowlers should have a deception stat for their deliveries, especially spinners. 30. Improved AI pacing when chasing in ODI or Tests. 31. Be able to call up Hawkeye or Replays whenever you want. 32. A leave or duck button. 33. An international season mode. 34. Provision of Innings Stats and info - worm graph, spider diagrams, manhattans, run rates along with partnership breakdowns. 35. An edit a player mode with several stats or create-a-non career-player mode. 36. More after release patches – names, bats, updated rosters…etc… 37. Real-life bowlers having their real-life abilities i.e. Shane Bond shouldn't be able to bowl outswingers and Brett Lee inswingers (unless its reverse swing). 38. Smoother and varying animations for nicks and edges to the keeper - not all nicks are thick edges. 39. Much, much better commentary. 40. Make hat tricks more special. 41. Highlights at the end of innings and at a milestone – e.g. 50 or five wickets. 42. Much improved career player mode – this is the main thing people want other than game-play. 43. I was playing my test match last night and one thing (trite though it may be) that I'd like to hear is the umpire saying "over" at the end of every over. This could be lengthened somewhat to "over and lunch", "over and stumps, gentlemen" etc. 44. The wicket keeper doesnt knock the bails off for just about everything like in B.L.I.C. 45. More regulation slip and outfield catches. 46. STUMPINGS! 47. Overthrows and mis-fields. 48. Much better, CPU bowler changes, this is a huge problem. 49. Make the bowling marker be chosen in 2 seconds and then re-appear just before release. 50. Auto-play function 51. Ability to run on LBW appeal. 52. Sponsorship boards all around grounds 53. For unlockables...what about: Classic Matches New level of hardness Real kits (start off with basic ones) New kits for create a team mode More commentators (start off with two) Skill points for career mode AND SOME MORE You can earn unlockable points by having: 1 player: (The higher the better) Amount of points for a win corresponding to their ratings in the rankings 2 or more quick wickets followed by a big partnership by player Margin of victory for the player No. of runs for player controlled team Runs for top scorer for player controlled team No. of wickets for top wicket taker in player controlled team No. of catches for top catcher in player controlled team 2 player: In ODIs, changes in RR (up) or Req run rate either way, during the match. 2 or more quick wickets followed by a big partnership Margin of victory, less the better. No. of runs in ODIs only Runs for top scorer No. of wickets for top wicket taker No. of catches for top catcher 2 player Co-op Amount of points for a win corresponding to their ratings in the rankings Margin of victory for the player No. of runs for player controlled team Runs for top scorer for player controlled team No. of wickets for top wicket taker in player controlled team No. of catches for top catcher in player controlled team No. of quick singles. 54. If there is no limitation on how many shots u can put in, put all these in...i know its probably impossible but i think they might help. PS. All are right hander bowling to right hander. Defensive Front foot straight - to an off stump or off and middle ball pitched up. Back foot straight - "..........................................." short Middle straight - to same line as previous two, however there is less foot movement and more chance for an edge(shot performed when you do front foot straight defensive to a shortish ball). Front foot off side - to a ball on off or just outside pitched up Back foot off side - (use ur common sense) Front foot on side - to a ball on middle and leg or leg pitched up Back foot on side - (use ur common sense) Front foot lunge - lunge outside off and can be hit for four if it is a half volley but edges are frequent. Back foot lunge - (common sense) A front foot and back foot glide to third man Attacking Front foot; Straight drive from BLIC On drive from BLC 98 Leg glance from any EA cricket game Sweep from any EA cricket game Late cut from, i dont care. Side slash from EA cricket 2005 Cover drive from EA cricket 2005 Back foot; Straght drive from Cricket 2005 (but easier to time) On drive from Cricket 2005 (but easier to time) with the pulls with that button press from BLIC. Leg Glance from Cricket 2005 Hooks from Cricket 2005 (but easier to time.) Late cut from Cricket 2002 Off drive from Cricket 2005 (but easier to time) Cut from Cricket 2004 Cover drive from Cricket 2002 Power Boost All I shall say is have several different PULL SHOTS HOOK SHOTS LEG SIDE HOIKS LOFTED DRIVES IN THE AIR CUT SHOTS Batting Meter Instead of a confidence meter maybe just a 5 point meter as to how "in" a batsman is...bouncers and play and misses will lower this bar and any timed shot that could go for four if hit into the gap will increase it by a point. After these five points are reached 1. Timing the ball will become alot easier 2. When the 5 points are reached then a confidence bar like from Cricket 2005 should come up. 3. The "in" bar will disappear 4. Stamina bar will come up this is 75 points. Facing a ball will -1/4 a point A single will -1/4 a point Running two will -1/2 a point Running three will -1 point Play and miss will -1 point It should restore by: 30 at the end of a day. 15 at the end of a session. 5 at drinks. When this bar has no points in it the confidence bar shall deplete by any of these above points. 55. Less leading edges 56. Better graphics. 57. Make the keeper field the ball more and the bowler less. 58. Better default fields. 59. Get rid of stupid short run ups for people like FLINTOFF!!!!! 60. Analogue controls used in some way, this can be replicated with all the different controls on a key board. 61. Get rid of the pointer telling you which way the ball is going to spin 62. More on-screen stuff with like dropped on 15. etc 63. Be able to see the run rate on the scorecard and see the strike rate throughout. 64. there could be a small graphic appearing at the bottom of the screen showing how many runs needed off the total balls remaining 65. A clock in a test match!!!!!!!! 66. Batsmen with special shots 67. Stop the tailenders having stupid shots when they all have shots in real life that aren’t too bad – even Panesar. 68. No stupid behind square sixes on the leg or off side that you can do at your will – it is only cut shots and normal leg glances timed especially that can go behind square for four or six racing away. 69. 20-20 mode!!!! 70. 20-20 world cup, it’s coming soon in real life. 71. Save option for replays. 72. More drizzling rain instead of a monsoon that suddenly appears. 73. Make bowling harder and more realistic, the amount of swing is RIDICULOUS!!!!!!! RIDICULOUS!!!!!! RIDICULOUS. 74. Post match presentation. 75. Give some people their own style of batting – like KP. 76. Give career bowlers the ability to bowl at normal pace. 77. I’ve said this to EA and I’ll say this to you – Giles cannot bowl a DOOSRA. 78. Make it so you can vary the amount of swing or spin a bowler gets 79. Make the Ai leave a ball for once 80. I DIDN’T MAKE THIS ONE. Strauss - over rated Trescothick - under rated in test, fine in ODI* Vaughan - under rated in ODI, over rated in test Bell - is he in this? I always play Thorpe. Pieterson - fine, though after the Ashes you may want to reduce his fielding. Flintoff - under rated bowling, fine batting. Geraint Jones - under rated fielding for a wicket, but then again Gilchrist has awful fielding in this game. Gilo - probably should be 70 bowling but maybe 65. Hoggard - under rated batting and bowling, 20-75 imo. Harmison - huge over rated in bowling, been the worst England bowler over the past year. Simon Jones - under rated in bowling and batting, should be 80 - 15 maybe. Classic XI over rated in fielding. *How can youn give Trescothick a rating of 65 in tests? Its stupid. He is the third quickest English batsmen EVER to reach 5000 runs doing it in 64 tests which is the same amount taking by Viv Richards. Other teams of the top of my headi is McGrath and Warne under rated in bowling, Warne in batting and Murali over rated (did a Sri Lankan make this game?) 81. NOT POSTED BY ME. I'd love to see an option that allows you to customise all areas of the game using slider bars, allowing players to tweak the settings to their personal preference, and allowing players to exchange settings lists to create their own cricket simulation modes. By including this sort of option, players can rectify major game-play issues without complaint, and can ensure the difficulty of the game increase with their ability. Some of the slider settings I would love to see include:- Batting Power - Limits batsmens ability to hit the ball out of the park Shot Selection - Affects the importance of good shot selection Edge % - Increase / decrease the chance of getting an edge. Catching ability - How quickly the catch meter moves. AI Batting Aggression - Alter how agressive AI batsmen are. AI Bowling discipline - Alter how disciplined the AI bowlers are Pitch Effect - Alter how much impact pitch effects have on play. Fielding ability - Increase the skill of fielders. (speed of throw, accuracy) Bowling Circle Delay - Affects how long the bowling circle is on screen prior to a delivery Movement - Alters how much a batsman can move prior to a delivery Bowling Difficulty - Affects speed of delivery bar and size of target Swing Amount - Affects amount of swing available Seam Amount - affects amount of seam movement Spin Amount - affects amount of spin Autoplay - Dictate how many overs can be autoplayed. Umpire skill - How likely the umpire is to get make the right call Some other standard features I would love to see included are... * Direct throws at the wicket. * Throws to the bowlers end * An option for multiple bowling circles which can then be confirmed with a button press. In 2-player mode, this would allow some element of surprise when bowling * additional cut scenes during play. When changing the field, a close up of the captain pushing or pulling his fielders around with hand gestures, close up of the slips clapping the occasional good delivery, or holding their head in their hands when a slip catch is missed. * Improved field editor. Ability to make slight alterations to standard formations and save as custom formation which can be loaded at any time during play. * Stop close-in fielders from having to throw the ball. * Have a slow-motion catch mode for bowers, WKs and slips * Remove repetitive commentary. "This is an important partnership", "that brings the total to [landmark]" * Have the commentators walk on the pitch prior to the game for a pitch inspection. * Having an option to play on a pitch with a full team when in "Nets" mode * Allow batsman to move down the pitch * Have the ability to injure batsmen, and get them to retire hurt. * Ongoing skill adjustment. every game played should have a positive/negative effect on player abilities to emulate long-term form. * Improve the special deliveries for pace bowlers. Even without all these changes, BL2K5 is still a great game, but how much better will BL2K6 be if they include these options?!? 82. Stadiums, WOW you guys have so many, brilliant, but maybe have different wickets for each continent, as I feel even though i play in Pakistan I am always tempted to choose a normal playing wicket, whereas this is nowhere near the truth as they are dusty and slow. I think this should be looked for different pitches across the world, so for England, the pitches will be normal, damp, green and other places like Pakistan will be dusty, green, dry or West Indies are normal and hard. 83. More career player slots. 84. Make the midwicket six hit shot much, much less effective. 85. Profiles for people playing. 86. Crowd more vocal depending on where game is played. 87. Fix up the graphics 88. Make different bowlers more distinguishable from each other 89. Variable conditions are TOO variable. 90. Relay of throws as well as backing up for overthrows. 91. Maybe, with two fielders chasing after the ball, you could have one of them with the 'role' of scooping the ball back to the other player, resulting in a potentially quicker transition of ball in outfield to keeper. 92. Slider system for stats of batsmen and difficulty levels so that there are more variable levels. 93. Pitch report. 94. Bowlers and captain showing frustration after getting hit for runs. 95. Manual LBW appealing 96. A deep in game editor like PES5, VERY VERY IMPORTANT. 97. Rights to competitions Border - Gavaskar The Ashes Super Series Etc… 98. Being able to pad up to the ball. 99. Camera shouldn’t stop before the ball goes for six!!!!! 100. Make the game more challenging 101. Make hair and clothes move when player is running. 102. More wear and tear on the ball throughout a match 103. REVERSE SWING 104. More drops in the slips and keeper 105. More noises in a test match such as birds and planes. 106. Warm up matches of a tour in parks 107. Sleeveless tops/armour fit tops and ¾ tops. 108. Channel 9 (AUS) style video entrances for batsmen using graphic player (not real) and have them hit/catch the ball on an animated background 109. Star or impact players like the EA football and rugby series that change a match single handed. (Sehwag, Shoiab Akhtar.) 110. Career mode idea - no player is like career mode says... You should be able to pick one or two talents a player has...e.g. outswing, genuine pace or gr8 accuracy for pacers. Good hand - eye co-ordination for batters. Or natual spin for spinners and then build the other abilities round it. Could you please give a whole new revamped career mode that has a story to it...or that you can play only as your career player or something like that. 111. BTW, these are what ppl want as the pause songs http://www.planetcricket.net/forums...ead.php?t=18172 112. Previous links to suggestion pages on planetcricket http://www.planetcricket.net/forums...?t=10867&page=1 http://www.planetcricket.net/forums...?t=15039&page=1 http://www.planetcricket.net/forums...read.php?t=6054 http://www.planetcricket.net/forums...26&page=1&pp=15 http://www.planetcricket.net/forums...26&page=2&pp=15 113. VERY MINOR - H.Singh on the game is known as Harbhajan on scorecards in real life. 114. The manual catching system is good however, the way it works means a high catch is harder to take than a regulation one. 115. Stop the high bouncers that go well over the keeper's head for a one bounce four, its only been done once in real life...and if its still there at least make the keeper make an effort. 116. I've probably said this but PLEASE make bowlers and batters more unique from each other, currently Sehwag plays the same way as Dravid!!!!!!! and Mcgrath bowls the same way as Gillespie!!!!! 117. Please share the rights with EA. Rights don't make anyone buy or not buy a game but they are very annoying when players have wrong names and bats. 118. Create a: Tour Team Player Career player Bat Tour Pad Arm guard Helmet Stumps Adboard and more 119. A bowler gains confidence when: Gets a wicket - most from bowled, LBW, caught behind or slip, stumped or caught by silly fielder, less from caught in infield, least from caught in outfield. Batsman plays and misses Pacer hits a batsman with a bouncer Played to bowler, he fields it (and throws it back at the batsman?) LBW shout Several (not one) balls in which no runs are scored 120. Bowler loses confidence when: Hit for a boundary Dropped catch Misfields Overthrow Bowler gets hit after batsman advances down wicket Wicket off no-ball 121. A Batsman gains confidence when: Hits a boundary Quick single After several easy runs Ducks a bouncer Overthrow Misfield Is dropped 122. A batsman loses confidence when: Out off no-ball Mistimes a shot Several balls in which no run is scored Direct hit off stumps Hit by bouncer Almost stumped LBW shout 123. Get rid of the catching system if it reduces the amount of fielding animations which it does severly 124. Finally dont make the unique actions if it makes criag white bowl 100mph and flintoff bowl 70mph 125. Able to run off noball. 126. Acording to a poll Im running on another forum ppl want codies to make Brian LAta 2007 from scratch with one or two less wanting it to be made from BLIC 2005 Last edited by Manee; 01-05-2006 at 12:12 AM. |
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#2 (permalink) |
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International Captain
Join Date: Jan 2005
Location: Melbourne, Australia
Posts: 6,902
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I gave up at number 40 something.
Stat Tracking would be a bonus though.
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Proud Member of the Melbourne Demons ,'97,'98,'99,'05-'13 Supporter of Melbourne Demons FC, Aston Villa FC, and the Flyers "This tournament is a joke. Grass is for cows, I'm never coming back." - Marat Safin |
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#3 (permalink) | |
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Cricket Web: All-Time Legend
Join Date: Dec 2004
Location: Canberra
Posts: 23,218
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![]() You don't ask for much, do you ![]() Don't know if you included, but I got annoyed with not being able to run when you get caught off a no ball, and the fielders celebrating a dismissal. Also, sometimes when you hit the ball you see the fielder chasing towards it, and bend down as if he's going to pick it up after the bounce, but it gets to him on the full and it kind of flickers and he just catches and starts celebrating, and he didn't even have to do the normal catching meter.
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Celebrating the defining moments of CW: Quote:
Have you been tested? In memory of Fardin Qayyumi, a true legend of CW |
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#4 (permalink) | |
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Cricketer Of The Year
Join Date: Apr 2006
Location: Heaven
Posts: 8,202
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Quote:
. So Ill add it anywayAll of them would be cool though |
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#6 (permalink) |
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U19 12th Man
Join Date: Jul 2005
Location: England
Posts: 209
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woah you could make your own game with that list!
main ones for me are: AI taking quick singles Throwing to bowlers end Computer run outs Bowlers bowling in 5/6 over spells A season mode, play through a season like england would including world cups a 20/20 mode better likenases for players |
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#7 (permalink) | |
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Cricketer Of The Year
Join Date: Nov 2005
Location: Karachi
Posts: 9,394
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Quote:
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#10 (permalink) |
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Eternal Optimist
Join Date: Dec 2005
Location: Shake my tree where's the apple for me?
Posts: 43,622
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Can we have it on PSP please?
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Watch out, for as soon as it pleases them they’ll send you out to protect their gold in wars whose weapons, rapidly developed by servile scientists, will become more and more deadly until they can with a flick of the finger tear a million of you to pieces RIP Craigos. A true CW legend. You will be missed. |
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#11 (permalink) |
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Cricket Spectator
Join Date: Feb 2006
Location: Karachi, Pakistan
Posts: 14
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Great suggestions Manee, looks like you are an addictive player. I hope to see changes in the Al gameplay, they seem to get 30-40 runs in 10 over games, they dont change their run scoring pace even when the run rate required is high. The starting 4 overs, they hardly score a single run.
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#12 (permalink) | |
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Global Moderator
Join Date: Mar 2006
Location: Colll----ingggg---woooooodddd!!!!
Posts: 17,427
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I have to play against the CPU most of the time, so my wish list would be:
CPU batsmen willing to take a single and hence offer some chance of a run out Some measure of stamina (no 20 over spells from shoaib and harmison) The ability to come down the pitch/the ability to get people out stumped And my personal bugbear - smarter AI re: field placements. When i've scored 100 runs and 90 odd have come through the vacant third man area, and the computer leaves that area vacant and persists with an out-side off line, it diminishes the feeling of achievement. Also, in ODIs, with fielding restrictions on its quite hard to score with the restrictions on and a ring field in place, but as soon the as restricitons come off, the CPU employs dumb fields with heaps of gaps - its the most unrealistic and hence frustrtaing element of the game.
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