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Old 15-11-2007, 04:55 AM   #16 (permalink)
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Haha, iirc i joined that once.... and gave up after a week (CW Football > Xpert Eleven)
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Old 15-11-2007, 04:57 AM   #17 (permalink)
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Haha, iirc i joined that once.... and gave up after a week (CW Football > Xpert Eleven)
Your teams still going in the 2nd division, and have a healthy 0-23 for and against for this season.
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Old 15-11-2007, 05:01 AM   #18 (permalink)
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haha awesome...
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Old 15-11-2007, 06:14 AM   #19 (permalink)
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We would get smashed in the A-League (see Cup results for confirmation). IMO if anything, making another 2/3 teams just out of foreign players of similar standard to give us an 8 team comp would be the best bet.
We'd likely have 5 men to a team though, the whole point is that most of the first team lineup is made up of Webheads.

Besides, we'd have to figure out two names worse than Island Swell.
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Old 15-11-2007, 07:10 AM   #20 (permalink)
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We'd likely have 5 men to a team though, the whole point is that most of the first team lineup is made up of Webheads.

Besides, we'd have to figure out two names worse than Island Swell.
I was taking into consideration that at least 1 team from the current comp would already be dropped and their players spread amongst the other CW teams so ensure more CW players per CW team (we don't want CW players on the bench until it's absolutely necessary imo).
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Old 16-11-2007, 04:24 AM   #21 (permalink)
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I was taking into consideration that at least 1 team from the current comp would already be dropped and their players spread amongst the other CW teams so ensure more CW players per CW team (we don't want CW players on the bench until it's absolutely necessary imo).
agree about the bench, however i feel we need more than 6 teams in the comp as its just playing eacg other every 3 weeks. i guess a big decision needs to be made.
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Old 17-11-2007, 01:02 AM   #22 (permalink)
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Wouldn't it be possible to just put ourselves into the A-Leauge (or any other league, just picking the one that was mentioned), and then adjust our stats so that we would be competitive? Not so much so that we dominate, but enough that we're, say, a mid-table side? Like Buggs said, even we're going to be cutting sides, it won't be worth it, because we'll just be playing the same team within 3 weeks.
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Old 19-11-2007, 06:25 AM   #23 (permalink)
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I don't think we will have enough players to make it worthwile to have a comp of 6 or 8 teams. The best option IMO is to join the NZ National League which has 8 teams. The standard would be about the same as the best NZ players are overseas or in the A-League. That would mean a 12 team comp and about 22 games, which prefect number.

Also I would strongly advise that you scale all the players stats to either out of 20 or 25. I'm sure most people who have used the sim will tell you that having it out of 100 makes the difference between player ridcoulous at times, which we saw last season.

I'm not a fan of maquee players at all. I think you find that these players will dominate the league and make the games very boring. It will be better to just have more semi professionals of a similar standard or slight better to fill the sides up. With the sim the closer the quality of players are the better the matches are. Also with the current low number of CW players, I'm sure most captains would rather have depth then a superstars especially with the large number of injuries and suspensions we had last season.

Reserve league is a good idea and I like draft idea to make the allocated of players at the start of season more fair. Have no problem with transfer system, if we have the option of signing players to contracts. I know in Football it makes no difference as players can move from club to club. But it would make it easier building a side if we knew we have players that are likely to be that the club the following season. Also if this is implemented players that finish there contracts should be able to move with any players going to other way, Bosman ruling to an extent. A formal contract system would be nice.

Just my thoughts.
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Old 19-11-2007, 11:07 AM   #24 (permalink)
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To address a few things mentioned above.

- The move to another league has been mentioned by a couple of people. Personally, I would prefer it as we are with 6 teams in CWLand. However, that is dependant on numbers and everything is up for discussion.

- I used the term 'marquee' players loosely (sp?). The players that are available at the top of the draft are not star players but guys that can help and add balance to a team. They are better than the generics but not better than many CW players. In no way will they dominate.

- The skill points system is being looked into. Ive read a number of different things that talk about improving the realism and stability of the sim. Will continue with tests and after talking to people will make a decision.

- Things like contracts etc are all possibilities that could be implemented at a later date if the sim gets back up and running and grows.

Always interesting to hear feedback
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Old 19-11-2007, 05:05 PM   #25 (permalink)
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Hopefully we can keep our extras from last season. Samir Louadj was a gun.
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Old 20-11-2007, 05:30 AM   #26 (permalink)
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Transfers
No player is contracted to a club and it would be unfair to force them to stay at a club if they do not want to. However, in order to keep an element of parity in the league, to sign a player from another club a team must release a player of equal or greater statistical value. The team that lost a player would then have first option to sign that player.

More to come...
But doesn't that defeat the aspect of quality man management? It may keep things even, but it takes away from the realism of the thing.

Granted there may be players who wish to leave a club and would therefore put that club at a loss, but that's the way things go sometimes. And all that said, I'm not sure about the specifics of the sim (what sim is it?) so this isn't the most hard-edged of comments. Just a suggestionesque comment.
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Old 20-11-2007, 03:31 PM   #27 (permalink)
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Hopefully we can keep our extras from last season. Samir Louadj was a gun.
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Old 20-11-2007, 05:31 PM   #28 (permalink)
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Old 21-11-2007, 04:48 AM   #29 (permalink)
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I'm going to agree with everyone else i reckon we should put our teams into either the A-League or the NZ League.

Also on the transfers front every player should have a contract for there club and each team should have a transfer budget to spend on other players, these a just ideas that im putting out there so meh you know give a sense of realism.
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Old 21-11-2007, 05:01 AM   #30 (permalink)
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But doesn't that defeat the aspect of quality man management? It may keep things even, but it takes away from the realism of the thing.

Granted there may be players who wish to leave a club and would therefore put that club at a loss, but that's the way things go sometimes. And all that said, I'm not sure about the specifics of the sim (what sim is it?) so this isn't the most hard-edged of comments. Just a suggestionesque comment.
Agree with this.

In regards to leagues etc. If we have enough players to keep 6 CW Land teams, then there is no need to combine leagues imo. However, if we have to cut 1/2 teams, then I'd be all for us replacing a few teams in the NZ League, or perhaps having 2/3 teams solely made up of foreign players (sort of like the Masters XI in CW Cricket, except not with uber players) so we aren't playing the same teams so regularly.
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