Thank you for your reply guys. I am currently working on a new version of the game and I hoped you could help me with part of it. I hope you liked the overall idea of the game, being able to select a different shot for each delivery, as this is the basic principle on which the game is based, and I don't want to change this. However, I am wondering what would make the game feel more exciting. I am planning both limited overs formats for the next release. I am using a much more configurable and varied commentary style so that it fits the shot better ie. instead of "He's timed that well and it goes for four", it is now possible to get "Bradman strokes that through the covers for four". I also plan to have the user able to select a running mode, to be able to take risky singles, turn ones into twos or even turn runs down to protect tail enders from the strike. I also plan to add a "Use feet to spinners" mode to allow batsmen a chance of getting more half vollies out of spinners with the risk of getting stumped. Also planned but maybe down the track, I would like to make the sessions time based rather than over based, so that fast bowlers won't get through so many overs, and have pitch and weather (including rain) conditions affect play. The asthetic look of the game has also been much improved. I hope these changes will brighten the game a little. What did you guys think?