ok here is some current info on NRL 2003
HES present the following information as is. Answers are based on the current design and implementation progress of the game, but may change over time as the project proceeds.
Who is making the NRL rugby league game?
The game is being funded, published and distributed by Home Entertainment Suppliers Pty Ltd (HES), a successful gaming hardware and software company based in Sydney, Australia.
What will the game be called?
What platforms will the game be released on?
PC and Sony PlayStation 2 versions of the game are confirmed. A Microsoft Xbox version is also being considered.
When will the game be released?
Free demo PC November/December 2002.
Full version PC & Playstation 2 around August 2003.
What will the price of the game be?
Pricing has not been set at this stage, but can be expected to be comparable to similar products in the market.
Will it be released in the UK?
UK distribution is planned but not confirmed.
What specification PC will I need to play the PC version?
The following is the minimum recommended specification for running the title -
PII 500MHz CPU Windows 98, 98SE, 2000, ME, XP 64MB RAM 300MB Hard drive space (estimated) 3D video accelerator card with 16MB VRAM (GeForce chipset recommended) running DirectX 8.0 compatible drivers Soundblaster compatible sound card DirectX 8.0 or higher
Will the game take advantage of my high end PC?
Yes, the game graphics and effects will be scalable, so a better PC will result in improved graphics and a higher frame rate.
Is there any need for beta testers?
No, HES and the developer have testing covered.
What rosters will be used?
The demo will feature two current 2002 NRL teams. Full releases will have 2003 rosters.
Will the State of Origin, Super League, and International tests feature in the game?
Not confirmed at this stage.
Will there be home and away jerseys?
Will jerseys be realistic?
They will look very real with appropriate numbering, but other additions such as sponsors must be negotiated.
Will there be wear and tear on the uniforms?
Can you edit existing players?
No, not at this stage.
Can you add your own players?
Will you be able to edit the skins and makeup of the custom players in the game?
Yes, the height, weight, skin colour, hair style, and hair colour will all be configurable on a player by player basis.
Will there be headgear?
Can you add your own teams?
Can any player play anywhere?
Yet to be confirmed.
Can you make up your own competitions?
Planned but not confirmed at this stage.
Will there be post try celebrations and other in game cut scenes?
Will there be multiple camera angles?
A single main game camera is planned which will look up the field behind the attacking player towards the opposing goal line. A variety of camera angles will be used during replays and in game cut scenes.
Will there be replays?
Yes, including slow motion replays.
Will there be a video ref?
Possibly, but unlikely at this stage.
Will there be weather conditions?
Yes, including rain, and day and night games.
Will there be fights?
Will there be injuries?
Yes, including ones to keep players out for several games, typically resulting from hard or head high tackles.
Will there be a judiciary?
A possibility at this stage.
What stadiums will be included?
15 Australian and New Zealand based stadiums are presently planned for inclusion in the game. This may increase dependent on further negotiations and the inclusion of additional competitions.
Will the stadiums be accurate?
All stadiums will be easily recognisable as their real life ones. Reference video footage, photographs and schematics are being used to create them.
What onfield markings will feature?
Line markings and number will feature as appropriate. Additional sponsor markings are under negotiation.
Will the crowds look and feel like real crowds?
They will look and react as realistically as possible without affecting the core graphics and gameplay.
Will referees be featured?
Yes, and they will have a likeness to their real life counterparts.
Will refs and touch judges be visible?
Probably only during in game cut scenes.
Will there be trading of players between other competitions?
Unconfirmed at this stage.
Will you be able to adjust intensity or difficulty?
There will be three levels of difficulty with both friendlies and competition modes.
Will there be live in game commentary?
Who will be doing the commentary?
A number of commentators are being considered at this stage.
Can you play friendlies?
Can you offload in tackles?
Can you break a two man tackle if you're strong enough?
Will there be a salary cap?
Not relevant to the game under the current design.
Will the game improve from current screen shots?
All screenshots provided so far are indicative only and should not be considered representative of the final game quality. The game will hopefully far exceed anything you have seen thus far.
Will the game be multiplayer capable?
Will the game be playable over the Internet or a LAN?
How are the athletic abilities of the players set inside the game?
At present the game has 12 attributes per player which describe the overall capabilities and skill level of the player.
Have the dev team ever played league games before?
Please, don't insult us
[/b]Will the game become a series?[/b]
The opportunity exists to create a series of new titles on a yearly basis. However, this will depend on the success of this first title.
HES asks that fans support our own commitment and investment in the product by avoiding and dissuading piracy. For our part, we will seek to deliver a game with solid gameplay and great presentation.
Hopefully, we'll see a great, up to date new version every year!
Will phoning or emailing HES speed up the development of the game or increase the amount of information being released?
While we appreciate the enthusiasm of fans, we have been swamped by a deluge of correspondence relating to the game. This veritable barrage has demonstrated the high level of anticipation surrounding the game but has also distracted us from getting on with the job.
All confirmed and released information will be available via this FAQ, which will be updated as new information comes to hand.
Various online forums are being monitored by the development team, so we are aware of your ideas and questions relating to the game. Keep up the healthy discussion and provide feedback where you can, but please resist the temptation to call us every time you want to confirm a loose Internet rumour.